What is ASEPRITE?
| ASEPRITE (aka ASE, Allegro Sprite Editor) is an open source program to create animated sprites & pixel art. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc. |
Quick Reference
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News:
- 06 Sep 2011 - ASEPRITE 0.9 Released
- 28 Nov 2010 - ASEPRITE 0.8.2 Released
- 28 Nov 2010 - Migrating to Google Code
- 13 Aug 2010 - ASE 0.8.1 Beta Released
What you can do?
- Sprites are composed by layers & frames.
- Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
- Supported image formats (load/save): PNG, GIF, JPG, FLC, FLI, BMP, PCX, TGA, and ASE (special format).
- Load and save animations in a sequence of bitmaps (e.g. frame1.png, frame2.png, etc.).
- Tiled drawing mode, useful to draw patterns and textures.
- Undo/Redo for every operation.
- Multiple editors support. You can split an editor horizontally or vertically multiple times to edit and view the same sprite with different zooms, or different sprites.
- Import/Export Sprite Sheets.
- Pixel art specific tools like filled Contour & Polygon.
- Onion skinning.
Do you need more?
Download it
Is it free? Yes!
But you can make donations!
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Last version:
ASEPRITE 0.9 for Mac OS X (Thanks to Jamaal Sawyer) -
Do you want to compile ASE? Download the source code:
ASEPRITE 0.9 Source Code (you can compile it on Linux).
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Clone Git repository (browse):
git clone git://github.com/dacap/aseprite.git
Do you need help?
- See the ASEPRITE Quick Reference (this is included in the main ASEPRITE package).
- Take a look at ASEPRITE Blog.
- Subscribe to ASEPRITE support group, or send an email to aseprite-discuss+subscribe@googlegroups.com.
- Or fill a bug report if you found a problem.







