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Crash in certain situations where DirectDraw device is lost and cannot be recreated #542

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dacap opened this issue Nov 24, 2014 · 1 comment

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dacap commented Nov 24, 2014

There are some situations where the primary surface cannot be restored/recreated and then the program crashes. I was able to reproduce this problem running a DirectX game when Aseprite is running.

@dacap dacap self-assigned this Nov 24, 2014
@dacap dacap added this to the v1.0 milestone Nov 24, 2014
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dacap commented Nov 24, 2014

It's reproducible only when we use dual monitors.

@dacap dacap closed this as completed Nov 25, 2014
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