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Change default palette aseprite launches with #277

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aseprite-bot opened this issue Aug 20, 2014 · 1 comment
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Change default palette aseprite launches with #277

aseprite-bot opened this issue Aug 20, 2014 · 1 comment
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feature Feature request, or something should be improved imported medium priority ui
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From Insomnia...@gmail.com on October 24, 2013 15:07:05

What do you need to do? In the game I'm working on, I've relegated all colors to the old NES palette. I have to load it every single time I launch the program. I've tried replacing default.col with an altered one. While i can load this palette with just a few clicks, I must do it for every file I create.

I expected changing default.col to do it, but since it did not, the boot palette must be baked in somewhere. I'd like to be able to change that to save myself a lot of time. How would you like to do it? Either by replacing default.col and having it matter, or having a field within the .ini to define which palette gets loaded on boot. If I've somehow missed how to accomplish this within the program already, I'd love to know.

Thanks for your time

Tom Smith, mtmbTomSmith@gmail.com

Attachment: default.col

Original issue: http://code.google.com/p/aseprite/issues/detail?id=277

@aseprite-bot aseprite-bot added this to the v0.9 milestone Aug 20, 2014
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From davidcapello on November 15, 2013 12:02:34

Fixed. There will be a "Palette > Load Palette" menu. If the option is used when there is no document, you will be able to change the default palette (and it will be persisted over time).

It'll be included in the next release.

Status: Fixed
Owner: davidcapello
Labels: Milestone-0.9

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