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Ping-Pong Looping #216

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aseprite-bot opened this issue Aug 20, 2014 · 6 comments
Closed

Ping-Pong Looping #216

aseprite-bot opened this issue Aug 20, 2014 · 6 comments
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feature Feature request, or something should be improved high priority imported ui
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From st...@sprixelsoft.com on March 05, 2013 20:26:41

Would be nice to have the option to loop back and forth or ping-pong through the frame range

ie:
start->end->start->end
rather than
start->end, start->end

Original issue: http://code.google.com/p/aseprite/issues/detail?id=216

@aseprite-bot aseprite-bot added this to the v1.0 milestone Aug 20, 2014
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From davidcapello on March 30, 2013 07:50:37

Status: Accepted
Owner: davidcapello
Labels: -Priority-Medium Priority-High Milestone-0.9

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From davidcapello on April 09, 2014 18:06:56

Labels: -Milestone-0.9 Milestone-1.0

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From davidcapello on April 09, 2014 18:09:29

Labels: -Milestone-1.0 Milestone-1.1

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From davidcapello on April 28, 2014 21:42:50

Labels: -Milestone-1.1 Milestone-1.0

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From davidcapello on May 02, 2014 13:22:01

Definitely moved to milestone 1.1 to avoid 1.0 delay.

Labels: -Milestone-1.0 Milestone-1.1

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From davidcapello on June 02, 2014 16:05:57

Included for the next version with commit: a15aea5

Status: Fixed
Labels: -Milestone-1.1 Milestone-1.0

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