What is ASE?
| ASE (Allegro Sprite Editor) is an open source program to create animated sprites. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc. |
Quick Reference
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ASE 0.8.1 Beta Released (13 Aug 2010)
New ASE version released:
- Improved "Tools Configuration" dialog to show only necessary options for the current tool.
- Added "Tolerance" parameter to Magic Wand and Paint Bucket (Trent Gamblin idea).
- Fixed critical problem rendering indexed images with a non-black color in palette entry 0.
ASE 0.8.0 Beta Released (12 Aug 2010)
New beta version of ASE released with a lot of new features:
- USER INTERFACE CHANGES!
- Now you zoom using the mouse wheel without pressing Alt key.
- Now tools are grouped.
- Color-bar is completely redesigned (see Quick Reference).
- Improved selection tools: Now you can move selected pixels dragging the selected area (like MS Paint). [work-in-progress]
- New ASE skin created by Ilija Melentijevic.
- "Tools" menu is gone:
- "Tools > Configure" was moved to "Edit > Tools".
- "Tools > Options" was moved to "Edit > Options".
- "Tools > FX" was moved to "Edit > FX".
- All other options are in "View" (Animation Editor, Palette Editor).
- New tools: Lasso, Polygonal Lasso, Magic Wand, Eyedropper (as an independet tool, Alt+click is available too), Hand, Move, (Filled) Countour, and (Filled) Polygon.
- Now the editor cursor displays pen preview (Ilija Melentijevic idea, like Animator Pro).
- Added compression to .ase/.aseprite format.
- Added support to zoom when you are drawing (e.g. you can use the mouse wheel when you are drawing a polygon or a long line).
ASE migrated to Git (28 Feb 2010)
ASE repository was migrated to Git. You can clone the repository with the following command:
git clone git://ase.git.sourceforge.net/gitroot/ase/ase
Get a Git client for Windows here.
ASE 0.7.2 Released (04 Sep 2009)
- Fixed bug #2847210: "Save" button when close a modified file was not working.
ASE 0.7.1 Released (10 Aug 2009)
- Added "Sprite Size" command (feature #2671468).
- Added "Save Copy As" command (feature #2636076).
- Copy & Paste use Windows clipboard (feature #2577954).
- Added "Canvas Size" and "Rotate Canvas" commands.
- Fixed compilation support for gcc 64 bits.
- Fixed a bug with multiple editors and paste command.
- Fixed a bug in the File Open dialog when user presses ENTER key with an empty file name.
- Fixed critical bugs in rendering code.
- Added support to paste/copy text from/to Windows clipboard.
- Added support to process Ctrl+C / Ctrl+V / Ctrl+P keys in all entry fields.
- Fixed a bug where file names for new sprites are lower-case always (in Windows).
- Fixed a program crash when try to open a file in the middle of a thumbnail generation process.
ASE 0.6.1 Released
ASE 0.6 Released
What you can do?
- Edit sprites with layers and frames.
- Edit RGBA, Grayscale and Indexed images (256 color palettes).
- Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG, .BMP, .PCX, .TGA, .JPG, and .ASE
- Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
- Tiled drawing mode to draw patterns and textures.
- Undo/Redo support for every operation.
- Special tools like Blur, Jumble, Convolution Matrices.
- Multiple editor support.
- Onion skinning support.
Do you need more?
Download it
Is it free? Yes!
But you can make donations!
-
Last beta version:
ASE 0.8.1 beta for Mac OS X (Thanks to Trent Gamblin) -
Old "stable" version:
-
Do you want to compile ASE? Download the source code:
ASE 0.8.1 beta Source code
ASE 0.7.2 Source code
You need the Allegro library. You can compile it in Linux. -
Clone Git repository (browse):
git clone git://ase.git.sourceforge.net/gitroot/ase/ase
Do you need help?
- See the ASE Quick Reference (this is included in the main ASE package).
- Take a look at ASE Blog.
- You can use forums.
- Or you can open a support request.







